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Pitch
Based on a physical principle which is magnestism,
Aeria is a First Person Platform Game with Puzzle mechanics
First Person Platform Game
Puzzle Game Mechanics
In this game, your character
must resolve puzzles present
in the environnment
to find his way the sky.
To reach this goal, you have to
shoot platforms with your weapon.
It will change
the magnetic pole of platforms.
What is Aeria ?
Attract or repulse platforms,
this action allow you
to progress through the game.
Being polarized in spherical form,
this mechanical will help you
to move in the environment.
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My Job
During this production, as a Game Designer and Level Designer,
I realized many tasks :
.
Creation of many Level Design maps as a test in Autodesk Maya.
For seen which game situations can be used in the game prototype.
.
Maintenance of the Game Design Document
.
Game Design analysis to promote the player guide.
.
Level Design creation on unity in according to metrics
.
Menu programming
.
Bugs tracking to explain them to the programmers
.
Collaboration with a Game Artist to create the Sound Design
and Sound integration
.
Game Optimization and final build creation
Experience
Engine knowledge
Work in team
Work in long time
Level Design Process
Exemple of Level Design in Maya
Guillaume vautrain
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